VR / immersive worlds

World Without End

A Middle Eastern VR world of tiny planets, architecture, memory and literary homage.

2017–2018 VR, installation, scanning, interactive media
Graphic plate for World Without End
World Without End

World Without End came out of my time in the UAE and my interest in making a virtual environment that was intimate rather than spectacular. It draws from The Little Prince, Persian and Arabic architectural forms, scanned spaces and the idea of a world held together by memory, travel and small acts of attention.

The project was developed for a public installation context, which meant thinking about VR as an encounter rather than a private device. The world needed to be navigable, poetic and legible for viewers coming to it from many backgrounds.

It is part of a larger sequence of works in which space is captured and re-authored: SPRAWL, AR projects, Googled Earth and Confinement Spaces all ask how mediated space becomes emotionally and politically charged.